CStellDevlog
January 15, 2024

In a Corner of the World Blog0

Posted on January 15, 2024  •  1 minutes  • 86 words
Table of contents

World Aligned Material

Created world aligned material to maintain tiling of the texture

Landscape Layer Paint for Pixellated Texture

I experimented a lot and finally succeeded to blend pixellated texture with landscape layer paint

Here’s how I achieved pixellated edge

LSLP

Importing Pixellated Textures

Well that was fairly straight forward and also I can change brightness, hue and various parameters how convinient, I don’t need to hop into another software to do so.

External

I found this beautiful sprite texture at opengameart

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