CStellDevlog
January 7, 2024

CStellSFML 2D Game Engine

Posted on January 7, 2024  •  1 minutes  • 182 words
Table of contents

CStell Engine SFML

2D game engine written in C++ and SFML. This is just small project to learn more about Game Development, how Game Engine work under the hood and C++

WARNING: this project wasn’t made with the focus of compatibity and protability, this is more like exploration and experiment. Just cloning the repository will not make it work out of box, you will need to manually link all libraries.

GitHub Repository

Features

CStell Editor

Dockable menu UI is made with the help of ImGui

Drag and Drop Editor

Tracking and Truncating mouse position while entity is selected

Operations at Runtime

Pretty cool right?

Axis Aligned Bounding Box (AABB) Collision

A simple AABB detection and resolution

Saving the Scene

Serializer/Deserializer using YAML file

External

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